#Twine for OERs
Code examples for using Twine in Open Educational Resources.
Created by Stewart Baker for the <a href="https://pdxscholar.library.pdx.edu/oer_symposium/" target="_blank">Open Oregon 2023 OER Symposium</a>.
[[Twine quiz]]
[[Twine text with links]]Which of the following is <strong>not</strong> a type of Creative Commons license?
[[CC-BY]]
[[CC-BY-ND]]
[[CC-BY-SA]]
[[CC-ND-NC]]Sorry!
CC-BY is a valid Creative Commons license. In fact, it's the broadest CC license there is--allowing users to reuse, modify, and distribute your work so long as they include attribution.
<a href="https://creativecommons.org/licenses/by/4.0" target="_blank">Learn more about CC-BY licenses</a>.
[[Try again->Twine quiz]]Sorry!
CC-BY-ND is a valid Creative Commons license. This type of license allows users to reuse and distribute your work (even commercially) so long as they include attribution and don't make any changes.
<a href="https://creativecommons.org/licenses/by-nd/4.0" target="_blank">Learn more about CC-BY-ND licenses</a>.
[[Try again->Twine quiz]]Sorry!
CC-BY-SA is a valid Creative Commons license. It allows users to reuse, modify, and distribute your work so long as they include attribution and share the work they use it in under the same license.
<a href="https://creativecommons.org/licenses/by-sa/4.0" target="_blank">Learn more about CC-BY-SA licenses</a>.
[[Try again->Twine quiz]]That's right!
Although CC-BY-NC-ND is a valid license type, there's no such thing as a CC-ND-NC license.
<a href="https://creativecommons.org/licenses/by-nc-nd/4.0" target="_blank">Learn more about the CC-BY-NC-ND license</a>
[[Go back to the main page->start]]This example is adapted from <a href="https://www.oercommons.org/courses/20th-century-costume-pattern-design/view" target="_blank">20th Century Costume Pattern Design by Jennifer K. Smith</a>, used under a CC-BY license.
[[back to start->start]]
#Introduction
This eBook contains material adapted from an online course. The course is designed to teach costume students basic [[flat patterning techniques]]. However, costume work does not occur in a vacuum and visitors will learn about (link-style:(b4r:"dotted"))[|othertopics>[other topics]] as well.
|list)[* Elements of costume history from the 20th Century.
* Basic principles of costume fitting fitting.
* How a typical costume shop operates.
* Techniques for computer pattern drafting.]
In order to learn the techniques thoroughly, it is essential for students to do as much (link-style:(b4r:"dotted"))[|handson>[“hands on” work as possible]]. |techniques)[With this in mind, each lesson is explained through text, animations, photographs, and diagrams. Students should follow the steps for each technique by printing the supplied 1/2 scale pattern. The ultimate goal is to apply these techniques to a full-scale garment, but it is easier to do the exercises with a 1/2 scale pattern.]
(click:?othertopics)[(show:?list)]
(click:?handson)[(show:?techniques)]#Flat Patterning Techniques
There are two main methods for creating clothing patterns, [[draping]] and [[drafting]].
[[test your knowledge!->compare the two methods]]
[[back to introduction->Twine text with links]]
[[back to start->start]]Draping involves arranging fabric on a dress form or a person. The fabric is pinned into the desired shape and seam lines are drawn onto the fabric with pencil or marker. When the fabric is moved from the form and laid flat, it is traced onto paper to create the pattern.
Draping Advantages: You can see exactly what the garment will look like. With practice, a pattern can be created fairly quickly.
Draping Disadvantages: You must have a dress form that is the size and shape of the subject. It is necessary to pad the form to mimic the shape of the subject as closely as possible. The technique takes some practice.
[[back->flat patterning techniques]] ''Drafting'' uses the subject’s measurements. They are plotted on a piece of paper to create the body shape. Then the pattern can be manipulated by cutting the paper apart and taping it back together to add design details such as pleats, gathers or darts.
''Drafting Advantages'': You do not need a dress form. If you can follow pattern drafting directions, you can create your own custom pattern. A properly fitted basic body shape or “sloper” can be used to create many designs.
''Drafting Disadvantages'': It is difficult to tell what the final garment will look like. Drafting requires quite a few accurate measurements. It also requires concentration, and sometimes math!
[[back->flat patterning techniques]] With drafting, you (cycling-link: bind $drafting, "do", "do not") need a dress form or body to create the pattern.
With draping, seam lines are drawn (cycling-link: bind $draping, "directly onto a paper pattern", "directly onto the fabric", "without knowing what the finished design looks like").
(cycling-link: bind $which, "Drafting", "Draping") is the flat patterning method which requires the most math.
(link-reveal:"Check your answers")[
(if: $drafting is "do not")[You got the first question correct!](else:)[Sorry, your first answer is wrong.]
(if: $draping is "directly onto the fabric")[You got the second question correct!](else:)[Sorry, your second answer is wrong.]
(if: $which is "Drafting")[You got the third question correct!](else: )[Sorry, your third answer is wrong.]
]
[[retry->compare the two methods]]
[[back->flat patterning techniques]]
[[back to introduction->Twine text with links]]
[[back to start->start]]