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LIVD is a semi/annual publication produced in the Pacific Northwest, dedicated to the intersection of art, design, culture and how these influence lived experience.
LIVD pays hommage to the inspiring and idealistic efforts of the early twentieth century avant-garde, balancing the academic with the personal and experimental.
Volume 16.1, “Fair Game,” includes articles dissecting appropriation from a variety of vantage points. Contributor Julianna Johnson opens the publication with an essay outlining her experience as a designer and illustrator who has had her work stolen and re-sold through Amazon. Bonnie Blake writes on typography and “oriental exoticism,” and the appropriation of Chinese characters in food, restaurants and film. Nic Meier plays with appropriation as a generative practice for creating work, borrowing from Sol Lewitt and Eva Hesse. Aaron Secrist writes a pro-appropriation essay on what it means to be a design student just about to graduate, and how appropriation can best serve us. Andrew DeRosa, inspired by Learning from Las Vegas takes us along a drive from New York to New England, noticing buildings and signs that are direct appropriations of the environment immediately surrounding them.
Contributors to Issue 16.1 (“Fair Game”): Julianna Johnson, Bonnie Blake, Nic Meier, Aaron Secrist, and Andrew DeRosa.
Layout, imagery, and editing: Meredith James.
Portland State University. School of Art + Design
Art and design -- Criticism and interpretation, Art criticism, Arts and society, Digital media -- Social aspects, Appropriation (Art)
Interdisciplinary Arts and Media
Portland State University. School of Art + Design, "LIVD: Issue 16.1: "Fair Game"" (2019). LIVD. 3.