Portland State University. Department of Electrical Engineering
Date of Publication
Master of Science (M.S.) in Electrical and Computer Engineering
Electrical and Computer Engineering
Algorithms -- Computer graphics, Computer graphics, Parallel processing (Electronic computers)
1 online resource (82 p.)
Ray tracing is a very popular rendering algorithm in the field of computer graphics because it can generate highly-realistic images from three-dimensional models. Unfortunately, the computational cost is very expensive. To speed up the rendering process we present both static and dynamic scheduling (balancing) strategies for a multiprocessor system. Hence, the load balancing among the processors is the most important problem in parallel processing. The implementation of the algorithm is based on a modified octree structure.
In Copyright. URI: http://rightsstatements.org/vocab/InC/1.0/ This Item is protected by copyright and/or related rights. You are free to use this Item in any way that is permitted by the copyright and related rights legislation that applies to your use. For other uses you need to obtain permission from the rights-holder(s).
Jadi, Tjah, "Implementing ray tracing algorithm in parallel environment" (1988). Dissertations and Theses. Paper 3935.