Advisor

Marek Perkowski

Date of Award

1990

Document Type

Thesis

Degree Name

Master of Science (M.S.) in Electrical and Computer Engineering

Department

Electrical Engineering

Physical Description

1 online resource (104 p.)

Subjects

Algorithms -- Computer graphics, Computer graphics, Parallel processing (Electronic computers)

DOI

10.15760/etd.5859

Abstract

In the field of Computer Graphics, Ray Tracing has so far been the the best algorithm for rendering of realistic three dimensional images created by mathematical models. Ray Tracing is also known for its very large computation times, where the computation depends on the picture resolution, the number of objects and the complexity of the scene.

Description

If you are the rightful copyright holder of this dissertation or thesis and wish to have it removed from the Open Access Collection, please submit a request to pdxscholar@pdx.edu and include clear identification of the work, preferably with URL

Persistent Identifier

http://archives.pdx.edu/ds/psu/22667

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