Published In

ReCall Special Issue

Document Type

Editorial

Publication Date

9-2012

Subjects

Computer Assisted Language Learning, Simulation games in education, Computer games, Digital game based learning, Instructional games

Abstract

Special issue of ReCall topics the concept of ludic engagement as a form of developmentally productive activity specifically digital game-based second or foreign language learning (DGBLL).

Description

Copyright 2012 European Association for Computer Assisted Language Learning

DOI: http://dx.doi.org/10.1017/S0958344012000134

This is the Publishers PDF archived with permission. The original instance can be found at the publishers site.

DOI

10.1017/S0958344012000134

Persistent Identifier

​http://archives.pdx.edu/ds/psu/10159

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