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Presentation Type

Presentation

Description

As online instruction becomes more widespread, librarians will need to understand how to create effective web-based learning resources that can be accessed by students at any time. Although short video tutorials and traditional library web guides have a decades-long history, this presentation will focus on how to create interactive text-based resources that are part game and part self-serve instruction session. Rather than discussing 'gamification,' the presentation will explore Interactive Fiction (IF), a genre of text-based games, and will provide attendees with practical tools and tips to create their own interactive resource.

Learning Outcomes

At the end of this session, attendees will be able to:

* articulate how interactive web-based resources can increase students' engagement and capacity to learn
* understand the basic concepts of interactive fiction
* locate and use interactive fiction authoring tools to create their own web-based learning resources

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© Copyright the author(s)

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Twitter Handle(s)

@stewartcbaker

Comments/Notes

Resources and links handout is available below in the additional files

Start Date

3-26-2021 11:00 AM

End Date

3-26-2021 11:45 AM

Persistent Identifier

https://archives.pdx.edu/ds/psu/35076

ONW2021_Teaching_S2.cc.vtt (45 kB)
Audio Transcript

Choose Your Own Education - Links.pdf (123 kB)
Resources and Links

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Mar 26th, 11:00 AM Mar 26th, 11:45 AM

Choose Your Own Education: Interactive Fiction and Online Instruction

As online instruction becomes more widespread, librarians will need to understand how to create effective web-based learning resources that can be accessed by students at any time. Although short video tutorials and traditional library web guides have a decades-long history, this presentation will focus on how to create interactive text-based resources that are part game and part self-serve instruction session. Rather than discussing 'gamification,' the presentation will explore Interactive Fiction (IF), a genre of text-based games, and will provide attendees with practical tools and tips to create their own interactive resource.