Subjects
book review, games, gaming, gamification, information literacy instruction, outreach, collection development, Games and Gamification in Academic Libraries (book)
Document Type
Book Review
DOI
10.15760/comminfolit.2021.15.1.9
Persistent Identifier
https://archives.pdx.edu/ds/psu/35896
Creative Commons License
This work is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 4.0 License.
Recommended Citation
Mattson, J. L. (2021). Review: Games and Gamification in Academic Libraries edited by Stephanie Crowe and Eva Sclippa. Communications in Information Literacy, 15 (1), 158 –163. https://doi.org/10.15760/comminfolit.2021.15.1.9