This research was partially supported by grants from Intel and Tektronix, and DARPA contracts FI9628-95-C-OI93, N6601-97-C-8522, and N66001-97-C-8523.
Proceedings 26th Applied Imagery Pattern Recognition Workshop AIPR-97
Multimedia systems - Design, Streaming technology (Telecommunications), Adaptive computing systems
This paper describes the design and implementation of a real-time, streaming, Internet video and audio player. The player has a number of advanced features including dynamic adaptation to changes in available bandwidth, latency and latency variation; a multi-dimensional media scaling capability driven by user-specified quality of service (QoS) requirements; and support for complex content comprising multiple synchronized video and audio streams. The player was developed as part of the QUASAR t project at Oregon Graduate Institute, is freely available, and serves as a testbed for research in adaptive resource management and QoS control.
Jonathan Walpole ; Rainer Koster ; Shanwei Cen ; Crispin Cowan ; David Maier ; Dylan McNamee ; Calton Pu ; David C. Steere and Liujin Yu, "Player for adaptive MPEG video streaming over the Internet", Proc. SPIE 3240, 26th AIPR Workshop: Exploiting New Image Sources and Sensors, 270 (March 1, 1998); doi:10.1117/12.300064; http://dx.doi.org/10.1117/12.300064. Copyright 1997 Society of Photo-Optical Instrumentation Engineers. One print or electronic copy may be made for personal use only. Systematic reproduction and distribution, duplication of any material in this paper for a fee or for commercial purposes, or modification of the content of the paper are prohibited.
Computer and Systems Architecture Commons, Digital Communications and Networking Commons
A paper presented to the 26th Applied Imagery Pattern Recognition Workshop AIPR-97, SPIE, Washington DC, October 15-17, 1997.