Document Type
Closed Project
Publication Date
Winter 2018
Instructor
Tugrul Daim
Course Title
Management of Engineering and Technology
Course Number
EMGT 520/620
Subjects
Intel Corporation, Sports -- Technological innovations, Performance technology, Virtual reality -- Applications to sports, Nike (Firm)
Abstract
The purpose of the research done on the topic: “Impact of Intel’s Technology in the Future of Sports” is to understand the impact of Intel’s technologies in the field of sports. The prominent topic of research has been discovering Intel’s journey starting from entering the Virtual Reality domain to using this new technology for improving a viewer’s experience.
The research also explored Intel’s future plans to improve an athlete's performance and help understand sports injuries faster.
The research also extends towards understanding Nike’s presence in the field of using technology for sports. It concentrates more on how Nike is using technology in their products to improve an athlete's performance.
Rights
In Copyright. URI: http://rightsstatements.org/vocab/InC/1.0/ This Item is protected by copyright and/or related rights. You are free to use this Item in any way that is permitted by the copyright and related rights legislation that applies to your use. For other uses you need to obtain permission from the rights-holder(s).
Persistent Identifier
http://archives.pdx.edu/ds/psu/24559
Citation Details
Muraleedharan, Krishna Priya; Srinivasan, Raj; Gadirajurrett, Harshitha; Zingade, Shraddha; and Jeena, Nihal, "Impact of Intel’s Technology in the Future of Sports" (2018). Engineering and Technology Management Student Projects. 1910.
http://archives.pdx.edu/ds/psu/24559
Comments
This project is only available to students, staff, and faculty of Portland State University