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Digital media, Information display systems, Facades -- Technological innovations, Site-specific installations (Art), Public spaces, Interactive art


For over a decade, human-computer interaction (HCI) research placed a great deal of emphasis on studying interaction, engagement, and appropriative practices in online technology-mediated social environments. Moving forward, however, we see computing systems increasingly designed to support digitally-augmented face-to-face interactions in public settings. As far back as the nineteen seventies, new media artists anticipated this interactive potential of digital public displays to foster new forms of situated interactions in urban space, quite distinct from mobile computing in that they altogether exclude online connections or exchanges. Drawing on examples of practice, this paper discusses and show-cases some of the key creative strategies, which panelists deploy in order to remediate interactive screen technology into a plat-form that has the power to disrupt the ordinary course of our eve-ryday experience within increasingly media saturated cities.

Note: At the time of writing, Dave Colangelo was affiliated with Ryerson University.


Paper presented at ISEA 2015, 21st International Symposium on Electronic Art, August 14-19, 2015, Vancouver, Canada.

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