Sponsor
Portland State University. Department of Computer Science
Document Type
Technical Report
Publication Date
2010
Subjects
Human-computer interaction, Virtual reality, Electronic data processing -- Distributed processing, Shared virtual environments, Computer architecture
Abstract
This paper presents a high level overview of PVW (Partitioned Virtual Worlds), a distributed system architecture for the management of virtual worlds. PVW is designed to support arbitrarily large and complex virtual worlds while accommodating dynamic and highly variable user population and content distribution density. The PVW approach enables the task of simulating and managing the virtual world to be distributed over many servers by spatially partitioning the environment into a hierarchical structure. This structure is useful both for balancing the simulation load across many nodes, as well as features such as geometric simplification and distribution of dynamic content.
Persistent Identifier
https://archives.pdx.edu/ds/psu/30751
Citation Details
Chang, Francis; Bowman, C. Mic; and Feng, Wu-chi, "PVW: Designing Virtual World Server Infrastructure" (2010). Computer Science Faculty Publications and Presentations. 217.
https://archives.pdx.edu/ds/psu/30751
Description
Portland State University Computer Science Department Technical Report #10-03, 2010.