Emotions and Their Effect on Cooperation Levels in N-Player Social Dilemma Games
Published In
Artificial Life and Computational Intelligence
Document Type
Citation
Publication Date
2015
Subjects
Artificial intelligence, Game theory, Emotions, Pattern perception
Abstract
Game theoretical social dilemma games provide a framework for studying how decisions are made in social dilemmas. It has been suggested emotions—e.g., anger or guilt—can influence the decision process. Recently two human experiments were conducted to gain insight into what effect, if any, emotions have on decision making in public goods and group competition games. In this paper we present a simple computer model that emulates those game-theoretical human experiments. Simulation results indicate anger and guilt have very different effects on decision making depending on the type of social dilemma under investigation.
Locate the Document
Researchers can access the work here: http://dx.doi.org/10.1007/978-3-319-14803-8_7
DOI
10.1007/978-3-319-14803-8_7
Persistent Identifier
http://archives.pdx.edu/ds/psu/16652
Citation Details
Greenwood, Garrison W. "Emotions and their effect on cooperation levels in n-player social dilemma games." Artificial Life and Computational Intelligence. Springer International Publishing, 2015. 88-99.
Description
Appeared in Artificial Life and Computational Intelligence: First Australasian Conference, ACALCI 2015, Newcastle, NSW, Australia, February 5-7, 2015. Proceedings. Part of the series Lecture Notes in Computer Science. © Springer International Publishing.