Binary, Multi-Valued and Quantum Board and Computer Games to Teach Synthesis of Classical and Quantum Logic Circuits
Published In
2021 IEEE 51st International Symposium on Multiple-Valued Logic (ISMVL)
Document Type
Citation
Publication Date
5-25-2021
Abstract
The paper presents a new didactic concept of teaching synthesis and optimization of classical, multi-valued, and quantum circuits by playing games. New types of classical and quantum, board and computer games are introduced. We were able to use the concepts from this paper to successfully teach middle and high school students about synthesis of several types of circuits. Concepts of Interpretation of Quantum Mechanics are also illustrated. The goal is not only to teach how to design circuits but also how to create new algorithms. Some concepts of Machine Learning are also taught through these games.
Rights
©2021 IEEE
Locate the Document
DOI
10.1109/ISMVL51352.2021.00025
Persistent Identifier
https://archives.pdx.edu/ds/psu/36030
Publisher
IEEE
Citation Details
Perkowski, M., & Liu, K. (2021). Binary, Multi-Valued and Quantum Board and Computer Games to Teach Synthesis of Classical and Quantum Logic Circuits. Institute of Electrical and Electronics Engineers (IEEE). https://doi.org/10.1109/ismvl51352.2021.00025