Date of Award
Bachelor of Science (B.S.) in English and University Honors
videogames, narrative games, narrative, interactive narrative, design, game studies
This paper examines the relationship of narrative to computer games from a design perspective. Over the past three decades, the academic discourse on narratives games has evolved considerably while producing a wealth of serious scholarship. However, the process of narrative game design continues to be an underdeveloped area of study. In this thesis, I review influential scholarship on narrative games and the broader topic of interactive digital narrative (IDN) and attempt to analyze its potential application to the process of design. I examine some of the major works on IDN, explore historical and ongoing debates related to narrativity within games, and offer a synthesis of three core concepts that hold potential for game design. This work is both a heuristic for designers of narrative games and an examination of how the academic discussion on this topic might better serve the same function.
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Wenger, Rodale, "Story and Play: Applying Narrative Game Scholarship to Game Design" (2022). University Honors Theses. Paper 1173.