First Advisor
Brenda Glascott
Date of Award
6-2024
Document Type
Thesis
Degree Name
Bachelor of Science (B.S.) in Computer Science and University Honors
Department
Computer Science
Language
English
Subjects
Computer software -- Development, React (Computer program language), 3D Environments
DOI
10.15760/honors.1535
Abstract
This is a review of the Virtual Field Environments computer science capstone project, sponsored by geology professor Rick Hugo. The tool aims to create and render VFEs, interactable 360° environments hosted on the web that are used as virtual field trips for K-12 students. This essay discusses the development process, including understanding requirements, tool and technology selection, problem-solving, and decision-making strategies. It also highlights the differences between the capstone and the other core computer science courses, and how those differences help to prepare students for the workforce. The project was completed over the course of twenty weeks by a team of eight computer science students.
Persistent Identifier
https://archives.pdx.edu/ds/psu/42135
Recommended Citation
Sawyer, Ashton, "Virtual Field Environments Capstone Software Review" (2024). University Honors Theses. Paper 1503.
https://doi.org/10.15760/honors.1535