Sponsor
Portland State University. Department of Electrical Engineering
First Advisor
Marek Perkowski
Date of Publication
1990
Document Type
Thesis
Degree Name
Master of Science (M.S.) in Electrical and Computer Engineering
Department
Electrical Engineering
Language
English
Subjects
Algorithms -- Computer graphics, Computer graphics, Parallel processing (Electronic computers)
DOI
10.15760/etd.5859
Physical Description
1 online resource (104 p.)
Abstract
In the field of Computer Graphics, Ray Tracing has so far been the the best algorithm for rendering of realistic three dimensional images created by mathematical models. Ray Tracing is also known for its very large computation times, where the computation depends on the picture resolution, the number of objects and the complexity of the scene.
Rights
In Copyright. URI: http://rightsstatements.org/vocab/InC/1.0/ This Item is protected by copyright and/or related rights. You are free to use this Item in any way that is permitted by the copyright and related rights legislation that applies to your use. For other uses you need to obtain permission from the rights-holder(s).
Persistent Identifier
http://archives.pdx.edu/ds/psu/22667
Recommended Citation
Chandra, B.R. Naveen, "Threaded octree structures for fast neighbor voxel processing in a parallel ray tracer" (1990). Dissertations and Theses. Paper 3978.
https://doi.org/10.15760/etd.5859
Comments
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