Document Type

Working Paper

Publication Date

4-15-2009

Subjects

Language and languages -- Study and teaching, Second language acquisition, Digital game based learning, Computer games, Instructional games, Educational technology innovations, Challenges of game based learning

Abstract

This paper was produced for the Open Language & Learning Games Project, Massachusetts Institute of Technology Education Arcade.

Persistent Identifier

http://archives.pdx.edu/ds/psu/10184

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